The new episode of State of Play focuses on the upcoming samurai-themed PS4 hit - Ghost of Tsushima, and shows us the 18-minute gameplay of that game. Last night’s presentation of Ghost of Tsushima was divided into four segments. In the first, we found out that the wind will help us when exploring the environment. Namely, at any time, the player can summon a wind that directs him in the direction of blowing towards a point specified on the map. On which there will be traditional questionnaires. The game will feature two approaches to confronting enemies. The samurai method involves performing attacks in a specific period, counterattacks, and repelling arrows with a sword. If the player wants an adventure of hiding and lurking from an ambush, a less common approach is silent killing, which can be used for smoke bombs and driving fear into the bones of the enemy. Finally, we are shown a system for modifying the appearance of the character itself. Conveniently, we will collect flowers of different colors for different colors of clothes. The appearance of the character will not only be aesthetic values, but each piece of equipment will have its characteristics for combat. The game will have a photo mode from the start, but the more interesting part of the stylized presentation is the black and white, grainy filter that can be applied to the image to make the game look like old samurai movies. Also, it will be possible to play Tsushima in Japanese as well. We are still waiting for the Croatian translation and that's it!
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May 2020
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